OK, well, as promised I'm going to do a post about roleplaying. If you're not interested in learning about what roleplaying is, feel free to skip this post. If, however, you are interested... Read on! I don't mind either way, so it's your call! :)
Roleplaying is a game requiring the use of imagination. In fact, if you don't have at least a basic ability to "pretend" then you're wasting your time even considering the idea of joining in with a roleplaying session, because you wont get very far without imagination.
The basic idea is that you create a character and pretend to be said character. There are various different types of roleplaying, and various different ways of roleplaying, but the basic concept is the same... You creat a character, you pretend to be that character, a DM (Dungeon Master) or GM (Games Master) creates situations for your characters to be in, you decide how to react in those situations - usually based upon your character's abilities - and dice rolls, combined with your skill level and certain decisions by the DM/GM, decide how successful - or not, as the case may be - you are in doing it. Anyway, the DM/GM has a basic plot to follow for an adventure for us. It involves us travelling to a spacific town, village, etc, in order to help out someone who needs our help. While doing so we encounter creatures that need to be killed, people that need to be persuaded to give us information, and other people who are eager to pay us to do their dirty work for them. Sometimes the adventures are simple, other times they are more complicated. Sometimes they can be completed in just a couple of hours, other times it can take several weeks - possibly even months - to complete just one adventure.
Sometimes we have NPCs (non-player characters) involved in our party (group). NPCs are extra characters played by the DM/GM to make up party numbers if it's a small group who are roleplaying, or if the DM/GM wants to have a character. There aren't always NPCs in the party (group) since some DM/GMs will prefer not to have to deal with a character as well as the adventure itself. Especially since the DM/GM is in charge of the monsters and all people we encounter. There also isn't usually any NPCs in the party if there is a large group of people playing already. Unless - as I already mentioned - the DM/GM wants a character too, which sometimes happens when the person who is DM/GM wants to play, but needs to be DM/GM because they are the person willing - or able - to run the campaigne (usually due to being the person who knows the rules best, or has more time for preporation, but sometimes just because they offer to be DM/GMs).
Most roleplaying games are based on fantasy and sci-fi type settings, and they tend to involve different races and classes you can choose from for your character preferences. Some have slightly different themes and no choice of race though. Some have just a couple of choices of classes (classes being things like "Wizard" "Scoundrel" or "thief") and others have several choices to pick from. And, of course, still others have no choices. Some - like one of the campaignes Kelly runs - allow you to simply have a spacific race and class (human mage, for example) and your choice of character is only based on abilities and the way they are used. But nobody will play even the same character in the same way, because it will depend on how they view that character. It will also depend on which abilities they choose to concentrate on, and which they feel are not benificial to them or their party.
My characters, for example, consist of:
And a human who is a gypsy type character, but is in the middle of being created for an upcoming campaigne.
So, what is roleplaying?
It's a game where you use your imagination to become someone else, and use dice rolls and spacific stats on a character sheet you have created (with the help of character generating guidelines from the rulebook for the form of roleplaying you are doing) to determine what kind of person you are playing, and how successful you are with your chosen skills. So, basically, it's a sort of acting session with dice.